Saturday, May 19, 2012

For its 2012 elections coverage, MTV swaps out citizen journalism for gamification

NiemanJournalismLab reporting:
Nearly 17 million Americans have reached voting age in the four years since the last presidential election cycle. This year’s pool of youth voters includes 46 million people in the United States, according to the Center for Information & Research on Civic Learning and Engagement. But the youth vote is notoriously elusive.
Even in 2008, when young people turned out in huge numbers and the under-30 vote tipped the scales for Barack Obama in some key swing states, youth turnout still clocked in below the record-high of 55.4 percent in 1972. In the 2010 midterms, turnout among young voters dipped slightly below where it was in 2006. There’s also a significant education gap — 26 percentage points in 2008 — that shows college students vote in much higher numbers than young people not enrolled in college.
Surveyed about why they opt out of voting, eligible youth consistently say that they aren’t interested in politics. Other common explanations for staying away from the ballot box: Being too busy, turned off by political vitriol, or just forgetful.
Taking cues from fantasy football, MTV is partnering with a group of news organizations on a game they hope will engage youth with elective politics. The network has long experimented with ways to engage young voters, but this year it’s trading citizen journalism — in 2008, MTV picked one correspondent in each state and D.C. to cover the presidential race — for a gamification approach to elections coverage.
“Millennials are increasingly viewing life through a game lens, even just [using] #winning or #fail,” Jason Rzepka, MTV’s vice president of public affairs, told me. “Game vernacular has become a part of youth vernacular. By putting that competitive layer on top of it — a lot of people are inherently competitive, so if the path to winning is being informed, there could be a really great civic benefit.”
MTV is using a $250,000 Knight Foundation grant to launch a beta version of Fantasy Election ’12 this summer, with a formal public launch on Sept. 1. Here’s how the game works: Players and their friends sign up to compete against one another in a league. Each player drafts a 12-person team made up of Congressional and presidential candidates. When the candidates on your virtual team do well in real life, you get points. If the candidates on your team are faltering, you have the opportunity to trade them. The game emphasizes mobile — players using smartphones can check stats from their phones, receive push notifications about candidate performance, and check into various campaign-related events from anywhere...
http://www.niemanlab.org/2012/05/for-its-2012-elections-coverage-mtv-swaps-out-citizen-journalism-for-gamification/?utm_source=Daily+Lab+email+list&utm_medium=email&utm_campaign=b603bac331-DAILY_EMAIL


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